Events in C# are actions that allow classes or objects to inform other classes or objects when an interesting phenomenon occurs.
Some of the properties of events are given as follows:
The events are declared using the keyword event. The syntax for this is given as followed:
event delegate_name event_name;
In the above syntax, the keyword event is followed by the delegate name and then the event name.
A program that demonstrates events is given as follows:
Source Code: Program to implement Events in C#
using System; namespace Example { public delegate string demoDelegate(string str1, string str2); class MyEvents { event demoDelegate myEvent; public MyEvents() { this.myEvent += new demoDelegate(this.Display); } public string Display(string studentname, string subject) { return "Student: " + studentname + "\nSubject: " +subject; } static void Main(string[] args) { MyEvents e = new MyEvents(); string res = e.myEvent("Jack", "Science"); Console.WriteLine("RESULT...\n"+res); } } }
The output of the above program is as follows:
RESULT... Student: Jack Subject: Science
Avery good write-up. Please let me know what are the types of C# libraries used for AI development.
very satisfied!!
Good tutorial. Small question: Say, there is : enum numbers { one, two, three} and a string field_enum ="one" how would I from the variable field_enum have a response with value numbers.one so that it can be treated as an enum and not as a string. making a list from the enum, and loop into the list. is not elegant... and may not work is forced value on field is forced ( one = 100).
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The reason abstraction can be used with this example is because, the triangle, circle. Square etc can be defined as a shape, for example.....shape c = new circle(5,0)...the abstract object c now points at the circle class. Thus hiding implementation
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